03.2 · Capability in Experience
Interaction design
How the product responds to what people do: the controls, the feedback, and what happens when things go wrong.
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Where to start
3 resources- articleStart hereUsability 101: introduction to usability ↗Jakob Nielsen (NN/g) · 9 min
The five qualities that make something usable, and why it matters for the business.
- articleStart hereWebsite forms usability: top 10 recommendations ↗NN/g · 2016 · 9 min
Ten concrete rules for forms that people finish, from labels to error placement.
- articleStart hereLaws of UX ↗Jon Yablonski · collection
Short explanations of the psychology behind interface design, from Hick's law to the peak-end rule.
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Also in Experience
03- 03.1User journeys
- 03.3UI design
- 03.4Prototyping
- 03.5Accessibility
- 03.6Content design