03.4 · Capability in Experience
Prototyping
Making ideas tangible quickly so they can be tested before full investment, from paper sketches to working code.
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Where to start
3 resources- articleStart hereUX prototypes: low fidelity vs. high fidelity ↗NN/g · 2016 · 13 min
How much detail a prototype needs for what you want to learn, from paper sketches to clickable mockups.
- articleStart hereUsability (user) testing 101 ↗NN/g · 2019 · 9 min
How a usability test works, what it needs, and the different ways to run one.
- articleGo deeperUX strategies for complex-application design ↗NN/g · 2025 · 10 min
Why rough prototypes with real scenarios beat polished mockups early on, especially for expert tools.
Tools
3 tools- ToolFreemiumFigma
Collaborative interface design and prototyping in the browser, the industry default.
- ToolOpen sourcePenpot
Open-source design and prototyping tool, self-hostable, built on open web standards.
- ToolOpen sourceExcalidraw
Open-source whiteboard with a hand-drawn look, for quick sketches, flows and diagrams.
Also in Experience
03- 03.1User journeys
- 03.3UI design
- 03.5Accessibility
- 03.6Content design